Re-Volt Wiki is a collaborative encyclopedia which is online since 2006. Our aim is to document and archive everything about this classic racing game. The wiki format allows anyone to create or edit any article, so we can all work together to create a comprehensive Re-Volt database.
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The Gallery is a game menu that contains artworks and sketches from the game's development time. It can be found at the game's options menu and has a total of 42 pictures, with 10 more additional pictures in the Dreamcast version (later included in RVGL). Some of these pictures are also used in the loading screens of Re-Volt 2: Multiplayer. Each gallery page is splitted into four 256x256 bitmap files stored in the 'gallery' folder at the game's directory. During the game, the four pieces get together forming the complete page.
Huki announced a new shader based rendering engine for RVGL. The first build was released today, and is open for testing. See the original post for more details. As said by Huki, its "main intention is to support the Re-Make project", and "the secondary goal is to possibly have RVGL on platforms like iOS and Android, that are based on GLES 2+ (which is mostly a subset of GL Core and requires a shader version)" It's also expected to show higher throughput and better power efficiency on newer cards and devices.
The limit of players in a race was increased to 16 in a recent RVGL release (17.0325a) among new commands in the Waiting Room and other fixes and changes. These were suggested due to issues in Re-Volt I/O organized races.
A new importer-exporter plugin is being developed by Marv and Dummiesman to run in the latest version of Blender: HabitatB. For now only prm files are accepted, but it is still good news for those interested in creating content, since Jigebren is no longer updating his plugin or was even interested to release it in public.