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Re-Volt is a radio control car racing video game created by Acclaim Studios London (originally named Probe Software) and firstly released by Acclaim Entertainment in July 1999. Although Acclaim has been defunct since 2004, the PC version of the game continued to be supported by fans over the years.

Re-Volt Wiki is a collaborative encyclopedia which is online since 2006. Our aim is to document and archive everything about this classic racing game. The wiki format allows anyone to create or edit any article, so we can all work together to create a comprehensive Re-Volt database.

All help will be appreciated. Scroll down to the 'helping out' section to get started and find some activity that may interest you!

Random Featured Article


Panga at Botanical Garden.

Panga is one of many stock cars available in Re-Volt. In addition, it is also the final stock car listed in the Car Selection Screen. It is a Glow-fueled vehicle with a 4WD drivetrain, classified under the Pro rating. The vehicle is quite unique and odd in appearance, as it consists of an intimidating panda, who is mounted onto a cart. With that said, Panga is very large in size, being much bigger compared to its competitors, and as such, Panga is a relatively heavy vehicle. It has a mass of 2.5 kilograms, which is impressive as it weighs 500 grams more than the modal weight. This makes Panga very resistant to damage and impact from Pickups, taking the strongest of items such as the Bomb with very little consequences.

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Recent Activity

June 27, 2017

      17:46 Template:MainPage/GettingStarted‎ (diff | hist) . . (-67)‎ . . AllanO1 (Talk | contribs)
      17:46 Re-Volt the Wiki:Community Portal‎ (diff | hist) . . (-159)‎ . . AllanO1 (Talk | contribs)
 N    17:40 Re-Make‎ (diff | hist) . . (+22)‎ . . AllanO1 (Talk | contribs) (Redirected page to RevAMPED)
      17:39 Overcharged‎ (diff | hist) . . (+44)‎ . . AllanO1 (Talk | contribs) (fixed layout and formatting)
      16:58 Re-Volt: Overcharged‎ (diff | hist) . . (-43)‎ . . AllanO1 (Talk | contribs) (Redirected page to Overcharged)

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Screenshot of the Moment

Rvgl preview4
RVGL running on OpenPandora.

Past screenshots...

In the News

June 18th, 2017

Huki announced a new shader based rendering engine for RVGL. The first build was released today, and is open for testing. See the original post for more details.
As said by Huki, its "main intention is to support the Re-Make project", and "the secondary goal is to possibly have RVGL on platforms like iOS and Android, that are based on GLES 2+ (which is mostly a subset of GL Core and requires a shader version)" It's also expected to show higher throughput and better power efficiency on newer cards and devices.

June 12th, 2017

Re-Volt Zone got three masterpieces in the past week: Purity X, Clockwork Buggy and Gator-Raid.

May 04th, 2017

HabitatB (Marv's and Dummiesman's plugin for Blender) was announced at Our Re-Volt Pub and now have the major features needed for track making. Further plans are support for hulls, Edit Mode files, tracks' inf file and cars' parameters.

March 31th, 2017

News from the past two weeks:

  • The limit of players in a race was increased to 16 in a recent RVGL release (17.0325a) among new commands in the Waiting Room and other fixes and changes. These were suggested due to issues in Re-Volt I/O organized races.
  • Released creations in fans websites include three cars (CUE Slide, Clockwork Midget, and Twin Mill) and four tracks (Scassland Vigani HeadQuarters, Mini Clockwork Arena, Sultan and Saco).
  • A new importer-exporter plugin is being developed by Marv and Dummiesman to run in the latest version of Blender: HabitatB. For now only prm files are accepted, but it is still good news for those interested in creating content, since Jigebren is no longer updating his plugin or was even interested to release it in public.

Past News...

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