Re-Volt Wiki is a collaborative encyclopedia which is online since 2006. Our aim is to document and archive everything about this classic racing game. The wiki format allows anyone to create or edit any article, so we can all work together to create a comprehensive Re-Volt database.
All help will be appreciated. Take a look at our community portal to get started and find some activity that may interest you!
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Championship is another Re-Voltplaymode. It is responsible for unlocking tracks (not mirrored either reversed) and cars. It's composed of 4 cups: Bronze, Silver, Gold and Platinum. Each cup have an amount of tracks that the player needs to race in and qualify until reach the last track in the cup. For each race, the third place or higher is required to be qualified and progress.
Re-Volt 2: Multiplayer terminated its service at July 3rd, and is no longer available for download. WeGo Interactive announced its end at their Re-Volt Facebook page at June 26th. No reasons about the service termination were provided. Furthermore, their other games Re-Volt 2 and Re-Volt 3 were suspended today, according to WeGo Interactive, due to "a problem with the game server".
Re-Volt Zone needs funding!Zach (the site's owner) is either looking for a way to fund the website or for someone to pass the website onto. Leave a comment at the original post if you have any idea to solve the problem. You can also use the donate button at the website's header to donate a certain amount of money via PayPal.
June 18th, 2017
Huki announced a new shader based rendering engine for RVGL. The first build was released today, and is open for testing. See the original post for more details. As said by Huki, its "main intention is to support the Re-Make project", and "the secondary goal is to possibly have RVGL on platforms like iOS and Android, that are based on GLES 2+ (which is mostly a subset of GL Core and requires a shader version)" It's also expected to show higher throughput and better power efficiency on newer cards and devices.