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Rookie Starpos

All the rookie cars at the start position of Toys in the Hood 1.

Cars refers to any playable vehicle that is included in Re-Volt. As the game's theme implies, these vehicles are mostly toys controlled by a radio-frequency link (R/C, Radio-controlled) and are much smaller than a common vehicle used for transporting humans.

Most of the full Re-Volt versions comes with 35 pre-installed cars. These cars are divided into separated ratings, which are: Rookie, Amateur, Advanced, Semi-Pro and Pro. Rookie rating cars are the ones available for use when one first begins a new game and are commonly seen in the demos. All higher-ranked cars must be unlocked by winning the different playmodes available in the game, such as Championship, Practice and Single Race, before a player can make use of them.

The cars also have different engine classes, which are: Electric, Glow and Special. These do not affect the cars' driving abilities, but make them produce different engine sounds during the race. Electric-powered cars tend to be mostly from the Rookie and Amateur ratings, with Evil Weasel, Bertha Ballistics, Pole Poz and Rotor being the exceptions, while Glow class cars are typically the higher-ranked cars. There are only two Special class cars, which are Probe UFO and Trolley, however the UFO is the only car that can produce the special engine sound.

Each car's racing abilities are measured in the Car Selection Screen by horizontal bars defining the car's abilities in three fields: Speed, Acceleration, and Weight. All the information and cars' abilities are specified in the Parameters.txt, where the main physics of each car are stored.

Cars also have different drivetrains, referred in the Car selection screen as "Trans". There are three different types: Four-wheel Drive (4WD), Rear-wheel Drive (RWD) and Front-wheel Drive (FWD).

Standard Cars

The term Standard Cars refer to the main playable 28 RC cars in Re-Volt. These cars are available in all versions of the game.

Rookie Cars

Rookie rating cars are the slowest in the game. On the other hand, they are the easiest to control. It is the only rating to appear in the demos and game's credits. There are eight Rookie cars, which are as follows:

Name
Box art
Unlock
Drive
Class
Notes
Rcbandit
No need
4WD
Electric
One of two standard cars available to race in the demos. An all-around vehicle.
Dustmite
No need
4WD
Electric
The smallest buggy in the game. Ideal for tracks with tight spaces.
Phatslug
No need
RWD
Electric
Very heavy for its rating. It is also the only car with RWD transmission in the very start of the game.
Colmoss
No need
4WD
Electric
The fastest car in its rating, but has wide turning, like Pole Poz.
Harvester
No need
4WD
Electric
Has excellent control, but is the slowest car in the game.
Drgrudge
No need
4WD
Electric
Has optimal parameters, hence the car folder named "beatall".
Volken
No need
FWD
Electric
The only car with FWD transmission in the very start of the game. An all-around vehicle.
Sprinter
No need
4WD
Electric
Has outstanding acceleration, but lacks in grip and weight. It is also the only other standard car available to race in the demo.


Amateur Cars

The five standard Amateur cars are as follows:

Name
Box art
Unlock
Drive
Class
Notes
Rcsan
4WD
Electric
Has high acceleration for its rating. Is light and has below average grip.
Candy
RWD
Electric
Good handling and stability, but slow acceleration.
Genghis
Obtain all stars of Easy tracks in Practice mode.
4WD
Electric
Fastest car in its rating, but has abysmal stability.
Aquasonic
Obtain all stars of Easy tracks in Practice mode.
RWD
Glow
Well-rounded in speed, acceleration, and handling, but its grip is unremarkable.
Mouse
Win 1st place for Easy tracks in Single Race.
4WD
Electric
Has high acceleration and weight. Its stability is dreadful.


Advanced Cars

The five standard Advanced cars are as follows:

Name
Box art
Unlock
Drive
Class
Notes
Evilweasel
4WD
Electric
Good speed and grip. Average handling and acceleration.
Panga
RWD
Glow
Excellent speed, but has poor stability.
R6turbo
Obtain all stars of Medium tracks in Practice mode.
FWD
Glow
Has remarkable speed and acceleration, but is the lightest car in the game at 800 grams.
Ny54
Obtain all stars of Medium tracks in Practice mode.
RWD
Glow
Good speed and handling, but terrible acceleration.
Bertha
Win 1st place for Medium tracks in Single Race.
4WD
Electric
Tied with Rotor for the heaviest standard car at 3 kilograms. Impressive speed and acceleration, but average grip.


Semi-Pro Cars

The five standard Semi-Pro cars are as follows:

Name
Box art
Unlock
Drive
Class
Notes
Pestcontrol
RWD
Glow
Excellent speed and weight. Suffers from horrendus grip and acceleration.
Adeon
4WD
Glow
Superb acceleration and handling in its rating, but light.
Polepoz
Obtain all stars of Hard tracks in Practice mode.
4WD
Electric
Decent in speed and grip. Held back due to its abysmal handling.
Zipper
Obtain all stars of Hard tracks in Practice mode.
4WD
Glow
Well-balanced in speed, acceleration, and handling. Has below average grip.
Rotor
Win 1st place for Hard tracks in Single Race.
4WD
Electric
Has the incredible ability to flip upside-down and keep driving. Unselectable by AI. Tied with Bertha Ballistics for heaviest standard car.


Pro Cars

The five standard Pro cars are as follows:

Name
Box art
Unlock
Drive
Class
Notes
Cougar
FWD
Glow
Fastest standard car, but below average handling and acceleration.
Humma
4WD
Glow
Highest accelerating standard car, but has awful grip.
Toyeca
Obtain all stars of Extreme tracks in Practice mode.
RWD
Glow
Balanced in speed, acceleration and handling. Is considered by many to be the unofficial standard for online multiplayer racing.
Amw
Obtain all stars of Extreme tracks in Practice mode.
4WD
Glow
Is very fast, however has bad acceleration, weight, and handling.
Bear
Win 1st place for Extreme tracks in Single Race.
4WD
Glow
Good speed and acceleration, but poor handling. Stats are hidden in the Car Selection Screen. Unselectable by AI.

Console Cars

There are 14 cars that are exclusive to the console ports of Re-Volt. There are two unique cars that were featured in the Dreamcast port and not in the PlayStation port. However, the other 12 were featured in both versions of the game and these were repaints of the standard cars. None of these cars were featured in the Nintendo 64 port due to space limitations the developers had to work with in the cartridge media. The console cars were later ported to the Mobile versions of Re-Volt, and also have become an optional integration of RVGL.


Rookie Cars

BigVolt is the only console Rookie car. The Dreamcast and Mobile ports of Re-Volt are the only versions that contains this vehicle.

Name
Box art
Unlock
Drive
Class
Notes
Bigvolt
No need
4WD
Electric
Very heavy for its rating.


Amateur Cars

The exclusive Amateur cars of the console and mobile ports are as follows:

Name
Box art
Unlock
Drive
Class
Notes
Rc
Beat the Challenge times of the Easy tracks.
FWD
Electric
Based on Volken Turbo. Slow for its rating, but has excellent handling and grip.
La54
Beat the Challenge times of the Easy tracks.
4WD
Electric
Increased speed and grip from Sprinter XL, but slower acceleration.
Mtxl
Beat the Challenge times of the Easy tracks.
RWD
Glow
Based on Aquasonic; has improved grip and speed but has lower acceleration and handling than it.


Advanced Cars

The exclusive Advanced cars of the console and mobile ports are as follows:

Name
Box art
Unlock
Drive
Class
Notes
Bossvolt
4WD
Electric
The heaviest car in the game at 3.5 kilograms. Not present in the Playstation port.
Shocker
Beat the Challenge times of the Medium tracks.
RWD
Glow
Based on Panga TC; has improved stability but decreased top speed in return. All-around vehicle.
Splat
Beat the Challenge times of the Medium tracks.
RWD
Glow
Based on NY 54. Excellent control in exchange for abysmal speed and acceleration stats.
Groovster
Beat the Challenge times of the Medium tracks.
RWD
Glow
Based on Pest Control. Has improved grip, but has mediocre speed and lacks in acceleration.


Semi-Pro Cars

The exclusive Semi-Pro cars of the console and mobile ports are as follows:

Name
Box art
Unlock
Drive
Class
Notes
Jg7
Beat the Challenge times of the Hard tracks.
4WD
Glow
Based on Adeon; it's body is slightly modified; has increased speed but slower acceleration.
Rg1
Beat the Challenge times of the Hard tracks.
4WD
Glow
Based on Zipper; it has reduced speed but in return has better grip.
Rvloco
Beat the Challenge times of the Hard tracks.
FWD
Glow
Based on Cougar; it has the highest top speed in the game: 46 mph. However, it has really bad acceleration, steering and handling.


Pro Cars

The exclusive Pro cars of the console and mobile ports are as follows:

Name
Box art
Unlock
Drive
Class
Notes
Snw35
4WD
Glow
Based on Humma. Improves on speed, acceleration and grip, but lighter. Fastest accelerating car in the game. Very overpowered.
Purpxl
Beat the Challenge times of the Extreme
tracks.
4WD
Glow
Based on Toyeca; its top speed has been increased.
Fulonx
Beat the Challenge times of the Extreme
tracks.
RWD
Glow
Based on AMW; Its acceleration and top speed are reduced, making it very slow for its rating, in exchange for better handling. It is green in the PlayStation port.

Special Cars

Special

Box art shown for every special car.

There are seven cars which are considered Special Cars. These cars have individual kinds of use in the game and were purposely hidden. In order to select them to race, the use of cheat codes or modification of the Parameters.txt for the desired car are mandatory.

In the PC version, all special cars display the label [CHT] next to their names, and their statistics are hidden as well, just like Panga. They also do not have a preview picture in their boxes (as seen in the picture aside).

The cars considered "specials" are as follows:

Name
Fan art
Rating
Unlock
Drive
Class
Notes
Trolley
Pro
RWD
Special
Often flips on its side when turning. Used as an interactive model in Supermarket 1 and 2.
Clockwork Wun
Pro
CARNIVAL cheat code
4WD
Electric
Slow speed and acceleration. Difficult to keep upright. It's used in Frontend's options menu.
Clockwork 2
Pro
CARNIVAL cheat code
4WD
Electric
Has the same aspects of the clockwork above. It's used in Frontend's options menu as well.
Clockwork 3
Pro
CARNIVAL cheat code
4WD
Electric
The same of the two above. It's also used in Frontend's options menu.
Clockwork 4
Pro
CARNIVAL cheat code
4WD
Electric
Same model of Clockwork Tree, but much faster. It's used in Clockwork Carnage.
Probe UFO
Pro
CARNIVAL or URCO cheat code
4WD
Special
Insane acceleration. Has the unique ability to glide in the air. Would be used in the game's introduction.
Mystery
Amateur
CARNIVAL cheat code
RWD
Electric
Edges of the sheet move whenin motion. Used in Multi-Player or Time Trial as a placeholder for a not-acquired car.

All box art shown were created by RV_Passion. None of these cars have proper preview images in their boxes.

  • Ratings of Trolley and the Clockworks 1, 2 and 3 are considered incorrect since their speed and handling are not ideal to compete against the Pro cars.
  • Although the class of the fourth Clockwork was defined as "Electric", it produces an unique engine sound during the race (most like the sound of a real clockwork).

Demo Cars

There are few cars that can be typically found in the demos of the PC version of Re-Volt. Part of them are standard cars, but there can also be an extra car that is added depending on the version of the demo known as a Demo Car. All of the cars present in demos are rated as Rookies and have an Electric motor. The box art is the same shown for the special cars above.

The Demo Cars that are known to exist are as follows:

Name
Fan Art
Drive
Notes
Acclaim
4WD
Reconfiguration of Humma parameters. Is aimed at the sponsorship of Acclaim. Decent acceleration and a good top speed, but poor handling.
CGW
4WD
Repaint of Humma aimed at the sponsorship of Computer Gaming World. Sub-par speed and acceleration, but good turning radius. Can easily loose control, much like Humma.
Gamecenter passion boxart
4WD
Repaint of Aquasonic aimed at the sponsorship of CNET. Driving aspects are identical to Gamespot.
Gamespot
RWD
Repaint of Aquasonic aimed at the sponsorship of Gamespot. Slightly reduced top speed from Aquasonic. Parameters were based on Riva TNT2.
IGN PC
4WD
Repaint of Humma aimed at the sponsorship of IGN. Controls are similar to Acclaim.
PC Gamer
4WD
Repaint of Humma aimed at the sponsorship of PC Gamer. Parameters are quite the same of CGW.
PC Accelerator
4WD
Repaint of Aquasonic aimed at the sponsorship of PC Accelerator. Has very similar controls to Gamespot.
Riva TNT2
4WD
Repaint of Aquasonic aimed at the sponsorship of Nvidia. Optimal control, although it is somewhat stiff in terms of turning radius.

All box art shown were created by RV_Passion. None of these cars have proper preview images in their boxes.

  • A demo car can be transferred from the demo to a retail version through a variable amount of modifications. Additionally, users submissions have also made these cars available for use on the final version of the game.

DEV Cars

The DEV Cars are mainly found on the Developer Version (DEV) of Re-Volt as leftovers from either demo releases or incomplete conversions created by the game creators to possibly promote their other game releases. Most of them are incomplete, as some cars don't have a Parameters.txt file. Other cars lack wheel and some cars have only the body.

Cars found in the DEV Version (excluding standard and special) are as follows:

Name
Fan Art
Rating
Drive
Class
Notes
Bike
Undefined
Undefined
Undefined
Model of "G-Spark" from the video game Extreme-G 2. Doesn't have parameters and texture.
Bird
Undefined
Undefined
Undefined
Model of "Nubia" from the video game Forsaken. Doesn't have parameters.
CGW
Undefined
Undefined
Undefined
Repaint of Humma aimed to the sponsorship of Computer Gaming World. Doesn't have parameters in this version.
Loaded Chique
Advanced
RWD
Glow
Would be in the place of NY 54. Have the same parameters. Doesn't have a box art.
PC Gamer
Undefined
Undefined
Undefined
Repaint of Humma aimed to the sponsorship of PC Gamer. Doesn't have parameters in this version.
PC Accelerator
Undefined
Undefined
Undefined
Repaint of Aquasonic aimed to the sponsorship of PC Accelerator. Doesn't have parameters in this version.
Poo Poo
Undefined
Undefined
Undefined
Folder with similar files of Adeon. Decals differs from final version. Doesn't have parameters.
Riva TNT2
Amateur
RWD
Glow
Repaint of Aquasonic aimed to the sponsorship of Nvidia. Has the worst handling of all the cars. Steering left or right will cause the car to spin out.

All box art shown were created by RV_Passion. None of these cars have proper preview images in their boxes.

Unreleased Cars

Unreleased Cars refer to any car that was planned for Re-Volt but was scrapped before the final version of the game. They differ from DEV Cars as they never made it or do not appear in the Developer Version of Re-Volt and only mentioned through other media, such as in an early concept or a developer's blog.

Custom Cars

Custom is a name given for everything that was not originally shipped with Re-Volt, which mostly refers to "add-on", "DLC", and "user-created". The same box art of demo and special cars are used for customs, but they can be customized by using Re-Volt 1.2 or RVGL. PC and iOS versions are the only versions that accepts Custom cars. The label [CHT] is next to their names as well as special cars.


Categories

Common categories of custom cars are as follows:

Original

A car made from the ground up (from scratch), made by nobody but the author themselves (or authors). Car parts don't have to be all original, but the body essentially needs to, so the car can count as original.

Conversion

A model or object outside the Re-Volt (PC) universe that was transformed into a playable car. They are taken from varied sources, but are usually from other racing games.

Conversions don't have to be completely faithful to their original version, but can be changed according to the will or need of the author. Main aspects must be maintained.

Remodel

A car from another author (or pre-installed) that had its body completely modified.

Repaint

A car from another author (or pre-installed) that was customized. The customization should include a new paintjob and remade parameters, but can also use different wheels and parts (except for the body).


Aquatic and Air Vehicles

Races through water and air became possible after the release of WolfR4, and their popularity has been growing up from 2012 ahead. These vehicles need a special set of parameters to work properly, as well as exclusive tracks that supports their technical features.
Nowadays WolfR4 has been surpassed by Re-Volt 1.2, and later by RVGL. PumaR4 (a program by Citywalker) enables CPU-controlled cars to drive while they are on water/air, making aquatic/air races against AI cars possible.
Some known custom boats and airplanes are Hydroplane, Waver, Cop-Ter and RC Volare.

External Car Viewer

RST has created a tool called R3-DCP, aka "Dynamic Car Previewer", that was posted on the RRR Racing Forum. This program can be used to preview Re-Volt cars without the use of the game.
A similar tool was made by Kfalcon, called "Car::Load," which is open source and just like R3-DCP, it doesn't affect the game.

Sources

See Also

Subcategories and Pages

Subcategories

This category has the following 4 subcategories, out of 4 total.

C

D

E

R

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