Blender is a free open-source 3d modeling program which is comparable to 3ds max in power, but with a much different layout. It's used for creating animation, visual effects, 3d models and video games. Is the most used nowadays for the creation of cars and tracks in Re-Volt.
The first method of exporting was using the Goofos ASE Export Version 0.6.10b_UT and a specially crafted Blend file for the Re-Volt texture setup. Then, Asetools is used for converting the files to the Re-Volt formats.
With the release of 2.5x series of Blender, the Goofos ASE Export method has become unfunctional. In addition, it never provided a way for adding Surface Properties and other useful features present in 3ds Max. This eventually led the users to search for another exporting method.
Hence in 2011, Jigebren created a native Re-Volt Exporter for the new Blender versions. It's still a beta, but can be requested by joining his developers list. The plugin enables the exporting of most of Re-Volt formats, including prm/m, w, hul and ncp.
- Blender Homepage
- Blender Import-export Plugin (Closed Beta) with forum topic at bottom
- Monkey+revolt.blend (screenshot above) download link
- Goofos ASE Export Version 0.6.10b_UT at KatBits.com